TD/FX Artist — 5th year at ArtFX Montpellier, FX Major.
I specialise in procedural simulations, fluid dynamics, and technical pipeline development. From destruction
and pyro to liquid and rigid body dynamics, I build shots from scratch to pre-comp with a strong eye for both
artistry and technical precision.
Based in Paris, open to opportunities worldwide. Passionate about pushing the boundaries of
Houdini, VEX, and custom tool development.